Finally had the chance to make a first-person asset, so got away with a bit higher texel density :)
Took this small carryable powder keg from ideation to finished asset, making sure it fits, but is also starkly different from the stationary red barrels in the game.
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Special Thanks to my Leads:
https://www.artstation.com/aaarts
https://www.artstation.com/matiswagner
Animations done by our incredible animation team!